🎮 Hi! I'm Dawid Karpiński, a Game Design student at WSB Merito University (Poland).
I create levels, UI systems and gameplay prototypes in Unreal Engine 5, and 3D models in Blender.
I'm passionate about Level Design, environmental storytelling and combining aesthetics with gameplay.
I'm looking for opportunities to grow as a Junior Game Developer or Level Designer.
Selected works: level diagram sketch, top-down view, annotated layout, and additional in-engine shots (lightbox enabled).
3D character created during university classes and a stylized mushroom character render made in Blender.